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Mar 7, 2018 at 13:19 comment added DMGregory Tip: if you define your enemyGameObject variable as being of the type EnemyBehaviour to begin with, you can get your instance of the component directly from Instantate without needing to follow-up with a GetComponent call. This still instantiates the whole object and its hierarchy, not just a free-floating component.
Oct 28, 2017 at 14:53 history answered fj123x CC BY-SA 3.0