Timeline for Three.js— how to rotate sphere without moving light (using OrbitControls)?
Current License: CC BY-SA 4.0
8 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
May 16, 2019 at 14:37 | comment | added | Alberto Piras | Hi @Staff, now also vertical rotation is supported! check the new version of the project to set max angle rotations, change the mesh to rotate and other features! :) | |
Jun 28, 2018 at 6:53 | comment | added | Alberto Piras | Hi @Starfs, I updated the demo link, thank you:). Yes you could add the vertical rotation working on the function mouseMove(). You should write a control for "deltaMove.y" | |
Jun 28, 2018 at 6:45 | history | edited | Alberto Piras | CC BY-SA 4.0 |
added 7 characters in body
|
Jun 26, 2018 at 20:54 | comment | added | Starfs | Hey, cool plugin. A couple things. The link to your demo example is broken, although I was able to find a working example demo on the github. Also, It appears this plugin as is doesn't rotate vertically, but only horizontally. Do you know how you could add vertical option as well? | |
Sep 20, 2017 at 16:17 | review | Late answers | |||
Sep 20, 2017 at 18:06 | |||||
Sep 20, 2017 at 16:04 | comment | added | DMGregory♦ | Please consider including a minimal summary of how the code works, so that the answer remains useful long into the future even if the links ever change. | |
Sep 20, 2017 at 16:02 | review | First posts | |||
Sep 20, 2017 at 16:04 | |||||
Sep 20, 2017 at 16:01 | history | answered | Alberto Piras | CC BY-SA 3.0 |