Timeline for How to force keep the aspect ratio and specific resolution without stretching the output screen view?
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
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Jul 1, 2022 at 3:55 | comment | added | Nande | Thanks for the suggestion but i wasn't trying to solve my problem, that would be hijacking the original post, just sharing another alternative. | |
Jun 30, 2022 at 12:22 | comment | added | DMGregory♦ | "Didn't work" is never enough information to diagnose and solve a problem. Be sure to always include a detailed description of what you tried and what the exact symptoms were. You can post a new question if you need more space / formatting options than a comment. | |
Jun 30, 2022 at 4:33 | comment | added | Nande | This is very neat, unfortunately it didnt work for me on unity 2021.3.4 (maybe was my fault dunno). But this FOSS plugin worked. github.com/rabidgremlin/LetterBoxer/releases/tag/v1.1.0 youtube.com/watch?app=desktop&v=ZSQWrH96bew | |
S May 26, 2019 at 6:39 | history | suggested | Daniel Kaplan | CC BY-SA 4.0 |
add a required import statement
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May 26, 2019 at 0:19 | review | Suggested edits | |||
S May 26, 2019 at 6:39 | |||||
Jul 30, 2018 at 12:05 | history | edited | DMGregory♦ | CC BY-SA 4.0 |
typo
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Jul 30, 2018 at 12:02 | comment | added | DMGregory♦ | normalizedHeight is the portion of the height of the window that should be used for rendering. 0 means none, and 1 means use the entire height. | |
Jul 11, 2017 at 14:32 | vote | accept | elliotching | ||
Jul 9, 2017 at 11:40 | history | edited | DMGregory♦ | CC BY-SA 3.0 |
Adding note on limiting render resolution.
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Jul 9, 2017 at 11:32 | history | answered | DMGregory♦ | CC BY-SA 3.0 |