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Dec 8, 2016 at 8:33 answer added helena4 timeline score: -1
Dec 7, 2016 at 17:18 comment added Madmenyo This is called balance. You have to figure out the right balance yourself. You can try a formula but this probably does not help out much since either you can upgrade too fast or it takes way too many resources for the final levels. You can try to look at some established games and find out that they usually balanced it by hand. I believe there is some formula at work on the original TW but I guess there is a reason why they left this design.
Dec 7, 2016 at 12:54 vote accept denixius
Dec 7, 2016 at 12:10 history edited Vaillancourt CC BY-SA 3.0
No need to greet, and everyone has been new to this at some point, so don't be ashamed :)
Dec 7, 2016 at 12:09 answer added Engineer timeline score: 9
Dec 7, 2016 at 11:56 comment added denixius I mean with "upper level" that Quarry can be updated from Level 1 to Level 20. Players are needs to upgrade the quarry to increase production. For example, Level 1 Quarry produces 25 Stones p/h and building time is 15 seconds. Level 2 Quarry produces 37 Stones p/h and building time is 30 seconds.
Dec 7, 2016 at 11:53 comment added Philipp What does "upper level" even mean? I assume you want the player to upgrade quarries. What does that actually do? And is there an alternative to upgrading, like building more quarries, or is the player limited to one?
Dec 7, 2016 at 11:50 review First posts
Dec 7, 2016 at 12:11
Dec 7, 2016 at 11:46 history asked denixius CC BY-SA 3.0