I'm making a billiard game and I have two questions:
How do I find the velocity of two balls when they collide with each other and how do I apply it to both balls ?
I already know the angles that they're gonna move, I just need to find the velocity that they'll move in those directions.
I was never good at physics/physics programming so I would appreciate any help given! Btw, myMy game is in 3D, and I'm using Unity.
Thank you for your time! I don't want to use Unity's built-in physics to compute the result in this case, I'd like to know how to compute it myself.