Skip to main content
deleted 27 characters in body; edited tags; edited title
Source Link
jgallant
  • 8.4k
  • 7
  • 34
  • 46

my question is about the bounding 2D Bounding box for the collision detection for my 2D game- alternate shapes

iI have developed one game called "thavala" . there are some objects like star,cloud etc in my game such as clouds and stars. i I have given the bounds for them in rectangle format  . so for my png

The images having a rectangle shaped bounds are not rectangular, although the collision boxes are. my question is how How can iI implement the bounds whicha collision box that is exactly in the shape of my character?.I'm

I'm suing overlap2D.

my question is about the bounding box for the collision detection for my 2D game

i have developed one game called "thavala" . there are some objects like star,cloud etc . i have given the bounds for them in rectangle format  . so for my png images having a rectangle shaped bounds . my question is how can i implement the bounds which exactly in the shape of my character?.I'm suing overlap2D

2D Bounding box for collision detection - alternate shapes

I have objects in my game such as clouds and stars. I have given the bounds for them in rectangle format.

The images are not rectangular, although the collision boxes are. How can I implement a collision box that is exactly the shape of my character?

I'm suing overlap2D.

added 19 characters in body
Source Link

i have developed one game called "thavala" . there are some objects like star,cloud etc . i have given the bounds for them in rectangle format . so for my png images having a rectangle shaped bounds . my question is how can i implement the bounds which exactly in the shape of my character?.I'm suing overlap2D

i have developed one game called "thavala" . there are some objects like star,cloud etc . i have given the bounds for them in rectangle format . so for my png images having a rectangle shaped bounds . my question is how can i implement the bounds which exactly in the shape of my character?.

i have developed one game called "thavala" . there are some objects like star,cloud etc . i have given the bounds for them in rectangle format . so for my png images having a rectangle shaped bounds . my question is how can i implement the bounds which exactly in the shape of my character?.I'm suing overlap2D

Source Link

my question is about the bounding box for the collision detection for my 2D game

i have developed one game called "thavala" . there are some objects like star,cloud etc . i have given the bounds for them in rectangle format . so for my png images having a rectangle shaped bounds . my question is how can i implement the bounds which exactly in the shape of my character?.