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May 3, 2016 at 20:54 review Reopen votes
May 4, 2016 at 19:37
May 3, 2016 at 20:35 history edited Tushar Sharma CC BY-SA 3.0
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May 3, 2016 at 15:40 comment added House Also related: gamedev.stackexchange.com/questions/118711/…
May 3, 2016 at 15:39 history closed DMGregory
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House
Duplicate of When should I use velocity versus addForce when dealing with player objects?
May 3, 2016 at 0:14 review Close votes
May 3, 2016 at 15:43
May 2, 2016 at 23:57 comment added DMGregory You may find the answers to this question useful, as it covers the same ground (not specific to 2D, but all the same considerations apply): When should I use velocity versus addForce when dealing with player objects?
May 2, 2016 at 20:06 vote accept Tushar Sharma
May 2, 2016 at 19:48 answer added House timeline score: 1
May 2, 2016 at 19:24 review First posts
May 3, 2016 at 1:38
May 2, 2016 at 19:21 history asked Tushar Sharma CC BY-SA 3.0