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Sep 23, 2021 at 0:19 history edited DMGregory CC BY-SA 4.0
Grammar
Nov 19, 2020 at 15:45 answer added Adam B timeline score: 0
Nov 18, 2020 at 3:00 history tweeted twitter.com/StackGameDev/status/1328895727393796098
Nov 17, 2020 at 22:08 answer added Deefer timeline score: 0
Feb 1, 2016 at 22:17 vote accept Markop
Feb 1, 2016 at 22:17 answer added Markop timeline score: 0
Sep 29, 2015 at 0:48 vote accept Markop
Feb 1, 2016 at 22:17
Sep 29, 2015 at 0:48 vote accept Markop
Sep 29, 2015 at 0:48
Sep 28, 2015 at 8:30 answer added Elmar Talibzade timeline score: 2
Sep 28, 2015 at 4:21 comment added DMGregory gameObject.tag refers to the tags on this.gameObject, ie. your bird. It does not refer to the tags on the object that has been clicked. Also, watch out for doing GetComponent<> every frame. It's usually better to do that once in Start, and then cache the reference in a member variable to use later.
Sep 28, 2015 at 4:12 answer added Daniel timeline score: 0
Sep 28, 2015 at 4:02 history edited Coyote CC BY-SA 3.0
added 74 characters in body
Sep 28, 2015 at 3:30 history edited Markop CC BY-SA 3.0
added 116 characters in body
Sep 28, 2015 at 2:45 comment added Markop why the vote down?
Sep 28, 2015 at 1:34 history edited Markop CC BY-SA 3.0
deleted 11 characters in body
Sep 28, 2015 at 1:31 comment added Daniel Well I deleted my answer because I didn't understand the problem. Hopefully someone else comes along with an answer.
Sep 28, 2015 at 0:49 review First posts
Sep 28, 2015 at 1:51
Sep 28, 2015 at 0:47 history asked Markop CC BY-SA 3.0