Timeline for How do I ensure consistent behaviour when using Unity's Collider2Ds for triggers and collisions?
Current License: CC BY-SA 3.0
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Sep 3, 2015 at 23:27 | history | edited | Joe | CC BY-SA 3.0 |
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Sep 3, 2015 at 20:52 | history | edited | Joe | CC BY-SA 3.0 |
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Sep 3, 2015 at 20:44 | history | edited | Joe | CC BY-SA 3.0 |
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Sep 3, 2015 at 20:38 | history | answered | Joe | CC BY-SA 3.0 |