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XNA is a game framework by Microsoft that allows deployment for Windows, Windows Phone & Xbox 360.

4 votes

How can I implement voxel-based lighting with occlusion in a Minecraft-style game?

Minecraft itself doesn't do the sunlight this way. You simply fill the sunlight from the top to the bottom, every layer is gathering light from neighbor voxels in the previous layer with attenuation …
Bjorn Wesen's user avatar