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Results tagged with client-server
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user 90536
The client-server model is a centralized computing model where one node (the server) performs some service for other nodes (the clients).
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vote
Sending position to .net server unity
You should use TCPClient.
You must first set the tcpClient.
_client = new TcpClient();
if (_config == null || _config.Host == null) throw new InvalidOperationException();
_client.Connect( …