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Search options not deleted user 889

Collision detection is the determination of whether or not two or more entities make contact with each other during gameplay.

8 votes

Building a Plattformer - How to determine if a player is allowed to jump?

You surely should implement some kind of surface type. Think of it, how will you manage if you can climb up a ladder if you can't know if your character just collided a wall or a ladder? You could sim …
Frédérick Imbeault's user avatar