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C++ is a statically typed, free-form, multi-paradigm, compiled, general-purpose programming language.

39 votes
3 answers
25k views

When several classes need to access the same data, where should the data be declared?

I have a basic 2D tower defense game in C++. Each map is a separate class which inherits from GameState. The map delegates the logic and drawing code to each object in the game and sets data such as …
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