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OpenGL is a graphics standard and API which targets the desktop and workstation markets. It is designed to be easy to accelerate with dedicated computer hardware, and hence most implementations give greatly improved performance over traditional software rendering. Currently, OpenGL is used for applications like CAD software and computer games. It is also cross-platform. The OpenGL standard is controlled by the Khronos group, which also controls OpenGL ES.

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Drawing the box2D rectangles

I think that there is no problem with your code. It's Box2D's thing, that it creates a little bit of skin around the polygons. According to the Box2D manual, a little gap between polygons is being in …
blojayble's user avatar