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XNA is a game framework by Microsoft that allows deployment for Windows, Windows Phone & Xbox 360.

1 vote
0 answers
211 views

How to correclty play the sounds in a 3D enviornment?

I'm currently working on an XNA game with C#. I've been looking into 3D Sounds recently as this is the next objective on my list. …
Ryan Earnshaw's user avatar
1 vote
0 answers
115 views

XNA Billboards dont have correct depth

Im back again with yet another problem :( My current problem is with my billboard effect. Im having trouble trying to get the depth correct so that billboards that are closer to the player are infron …
Ryan Earnshaw's user avatar
0 votes
0 answers
182 views

XNA/C# Shadows look strange in orthographic

I have implemented shadows in to my game engine. They look fine when rendered in projection mode as a projected light, however I get a strange "blocky" look when they are put into orho'. I will be ren …
Ryan Earnshaw's user avatar