Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 6035

How code is structured. For questions on the internal design of a game engine.

-3 votes

I want to get rid of my make-everything-static-and-global design pattern, but how?

Just because they are static or global doesn't mean they have to always be loaded/initialized. Use a Singleton pattern and allow the managers to be freeable and loaded again on demand.
Bo Buchanan's user avatar