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WebGL is a Javascript API for rendering interactive 3D / 2D graphics on the HTML5 canvas element. It is based on OpenGL ES 2.0.

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Three.js: Lighting not calculating correctly on THREE.Geometry objects

I have a three.js (REVISION: '68') issue with the lighting of THREE.Geometry objects: I'm using the THREE.Geometry class to build up objects using vertices and faces, then I computeFaceNormals() an …
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Three.js: Lighting not calculating correctly on THREE.Geometry objects

Just to follow up in case others stumble across this: While I did re-arrange the vertex order to ensure 90 degree perpendicular normals, I found that didn't make a material difference to adjacent ob …
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