Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 5904

XNA Game Studio 4.0 is a programming environment that allows you to use Visual Studio to create games for Windows Phone, the Xbox 360 console, and Windows-based computers.

2 votes

XNA Sprite mouse selection with layered/overlapping sprites

It sounds like you need to assign a "depth" or "Z" value to your sprites that defines which is "on top" of each other. Then you would iterate through the sprites as usual but the sprite returned would …
PatrickB's user avatar
  • 1,203
3 votes

How do I make objects move along a path?

If you have a road made up of tiles with a single path ("pipeline" as you called it), then you don't need boids, avoidance, AI, or really anything super special. Just have each balloon move in the nat …
PatrickB's user avatar
  • 1,203