Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
XNA Game Studio 4.0 is a programming environment that allows you to use Visual Studio to create games for Windows Phone, the Xbox 360 console, and Windows-based computers.
2
votes
XNA Sprite mouse selection with layered/overlapping sprites
It sounds like you need to assign a "depth" or "Z" value to your sprites that defines which is "on top" of each other. Then you would iterate through the sprites as usual but the sprite returned would …
3
votes
How do I make objects move along a path?
If you have a road made up of tiles with a single path ("pipeline" as you called it), then you don't need boids, avoidance, AI, or really anything super special. Just have each balloon move in the nat …