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Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.

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My character movement doesn't feel smooth.. [Unity]

You're using Input.GetAxisRaw, which returns the value with no smoothing filtering applied. This is useful ONLY if you want to do all smoothing of input processing by yourself. In your case, just try …
PhannGor's user avatar
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1 vote
Accepted

UI clicks hitting game objects below

You can try to use IsPointerOverGameObject to check if the mouse is over a UI element. Something like this: public void OnMouseDown() { if (EventSystem.current.IsPointerOverGameObject()) retu …
PhannGor's user avatar
  • 128