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A very generic term referring to visual part of a game. Try to avoid unrelevant usage and instead tag for specific graphics type (2D, 3D), API, framework or a library you are using, if possible.
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Downscaling an asset, still pixellated?
I created a rounded rectangle in photoshop, and I rasterized the rectangle before I saved it. Yet, when I try to use the rectangle in libGDX, it looks pixelated. How can I make it so that it's smooth? …