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Numeric representation of the location of an entity in the game space. There are multiple forms of coordinate systems to cater to a variety of methods to map position.

2 votes

Most efficient way to handle coordinate maps in Java

Have you considered using a Hilbert R-Tree? I use it for doing computation on points with CUDA on the GPU, since "flattening" out multidimensional data in this way preserves data locality and results …
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