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Relating to the motion of objects through space and time. Including concepts such as acceleration (thrust and gravity), mass, collision response, friction and more.

1 vote

Box2D Check If Point Intersects a Body

I know this question is old but I feel like its missing a simple, code-based answer. So here it is: /// <summary> /// Return if a given position is inside the physical body. /// </summary …
Ronen Ness's user avatar