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LibGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, iOS and your WebGL enabled browser.
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Box2DLights - the center of sprites are always 100% unlit (black) unless Xray is on
I'm using a ConeLight at 180 degrees, with this setup:
pl = new ConeLight(rayHandler, 256, new Color(0.5f, 0.5f, 0.5f, 1f), 280f, 400 - x, 300 - y, 0, 180);
And the object I'm casting a shadow on (wit …