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The parent computer responsible for handling interactions with multiple client connections, as generally encountered with online games.
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What are some typical server/vps/colo hosting costs for deployed MMOs?
From my estimates the MMO I'm designing can support 500000 concurrently connected non-idle users (and still be able to you know, do stuff) for about $1700/month in total hosting costs (includes bandwi …
0
votes
Pub/Sub or message passing in multiplayer server backend?
Consider using a job server such as Gearman. Your services are workers that pull jobs from the job server, do some work, and put a result back which is forwarded to the job submitter. …