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LibGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, iOS and your WebGL enabled browser.
19
votes
Accepted
Why doesn't my android application rotate when I rotate my screen
It defaults to locked on "landscape" mode in a libGDX project. …
1
vote
Accepted
How to poll input for a gui in libgdx?
Its also built into libGDX.
Truuuuust me its super easy once you get the hang of it.
Honestly, I now write everything in Scene2D. …
1
vote
libgdx - collision detection with tiled map java
Yup there are multiple ways you can go around completing this and it really depends on how you are implementing a movement system and if there's a physics engine in the game. If there is no physics en …