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LibGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, iOS and your WebGL enabled browser.

19 votes
Accepted

Why doesn't my android application rotate when I rotate my screen

It defaults to locked on "landscape" mode in a libGDX project. …
Krtko's user avatar
  • 341
1 vote
Accepted

How to poll input for a gui in libgdx?

Its also built into libGDX. Truuuuust me its super easy once you get the hang of it. Honestly, I now write everything in Scene2D. …
Krtko's user avatar
  • 341
1 vote

libgdx - collision detection with tiled map java

Yup there are multiple ways you can go around completing this and it really depends on how you are implementing a movement system and if there's a physics engine in the game. If there is no physics en …
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  • 341