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3D refers to three dimensional space where coordinates are represented with X, Y and Z values.

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Performance of XNA 4,0 static vertex buffer / VertexPositionNormalTexture in F#

I have done some very minor 3D work in the past, so the concepts are not completely foreign to me; however, my knowledge and experience leave a lot to be desired. … How on earth could this be stuttering on a machine that runs modern 3D games without issue? Does XNA simply not play well with F#? …
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Performance of XNA 4,0 static vertex buffer / VertexPositionNormalTexture in F#

The problem seems to have been recreating effect each frame. I moved all effect code except for the following into m.LoadContent: // Set the World matrix which defines the position of the cube effec …
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  • 151