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A discrete space available to the player that forms part of a larger game world.

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Why do games seemingly reload the entire level when restarting a level?

However it is more efficient to reset the assets alone if there are only a few to take into account - making sure you can restart the action quickly on these smaller levels. … and so resetting the level is a matter of putting the fighters to full health and putting the environment back to its original positions (like onlookers in some of the levels.) …
Tom 'Blue' Piddock's user avatar