Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
Flixel is a free game library for ActionScript, created by Adam Atomic. It has been used for many great games, such as Canabalt and Hello Worlds.
1
vote
0
answers
310
views
How do I make a custom tileset for Flixel that supports autotiling?
I'm currently porting one of my Java games to Flixel, and I want to use the original 16x16 tileset I made. … However, I cannot determine how to lay out my tileset, or how to tell Flixel to use it. …