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C++ is a statically typed, free-form, multi-paradigm, compiled, general-purpose programming language.

7 votes
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Throwing Exceptions in C++ game DLL's? Pros and Cons

There are also some nasty consequences for using exceptions in C++ if you don't know all the details of how they work. Since many games are written in C++ this may be a factor. For example, in C++ th …
Bob Somers's user avatar
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7 votes
Accepted

How can I package and read multiple asset files into/from one file?

PhysicsFS should be able to handle it.
Bob Somers's user avatar
  • 1,225
0 votes

SIMD C++ library

AMD has the open source SSEPlus project, although I have never used it so I can't comment on its quality or applicability.
Bob Somers's user avatar
  • 1,225
2 votes

3D theory before graphics APIs?

The Wolfire Games blog has had a really excellent series of tutorials on linear algebra for game developers recently. Part 1 - Vectors and vector math Part 2 - Length, distance, normalization, dot a …
Bob Somers's user avatar
  • 1,225