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C++ is a statically typed, free-form, multi-paradigm, compiled, general-purpose programming language.
7
votes
Accepted
Throwing Exceptions in C++ game DLL's? Pros and Cons
There are also some nasty consequences for using exceptions in C++ if you don't know all the details of how they work. Since many games are written in C++ this may be a factor.
For example, in C++ th …
7
votes
Accepted
How can I package and read multiple asset files into/from one file?
PhysicsFS should be able to handle it.
0
votes
SIMD C++ library
AMD has the open source SSEPlus project, although I have never used it so I can't comment on its quality or applicability.
2
votes
3D theory before graphics APIs?
The Wolfire Games blog has had a really excellent series of tutorials on linear algebra for game developers recently.
Part 1 - Vectors and vector math
Part 2 - Length, distance, normalization, dot a …