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Software rendering refers to a rendering process that is unaided by any specialized graphics hardware.
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backface culling error (in world space)
I write simple software renderer. In my pipeline I have stage of backface culling.
But looks like it has some error.
I perform culling right after world transformation (is it correct?).
Vector3F vi …
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backface culling error (in world space)
I had the following error:
The direction of the view was always taken constant, whereas it should be taken as the difference between the position of the camera and one of the points of the polygon (or …