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Search options not deleted user 19356

Collision detection is the determination of whether or not two or more entities make contact with each other during gameplay.

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Gravity stops when side-collision detected

Change the code that removes falling if he is on top of the block: if (manCenterY - boxCenterY > 0 || manCenterY - boxCenterY < 0) { game.man.setyPos(-2f); game.man.isFalling = false; } …
Joseph Lormand's user avatar