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A raster image which can depict a 3D environment through mapping out the height at every point. Can be thought of as a mechanically consumeable form of topographical map.

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How to get height from a mesh

I have a terrain which is a mesh. Given the x and z coordinates in which a character is placed, I would like a function that returns the y (so, the height) at that given point. I am using Vulkan and I …
Luca Venturini's user avatar