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A 2D array of numbers, symbols or expressions, arranged in rows and columns. Each row must have the same number of columns. The numbers, symbols or expressions themselves are called elements or entries.
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Xna Equivalent of Viewport.Unproject in a draw call as a matrix transformation
In order to do this I wanted to make a transformation matrix that goes in my draw call. … I was going to try putting my returns from the viewport.unproject method I have into a scale matrix such as:
blah = Matrix.CreateScale(unproject.X,unproject.Y,0);
however, that doesn't seem to work …