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SDL2 (Simple DirectMedia Layer 2) is designed to provide platform independent access to various common multimedia devices. It is the new, current and updated version of SDL and recommended for new projects over legacy SDL1.2
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Multiplayer game with differently screen size
I am making a classic ping pong 2D multiplayer and its run on full screen, but i have a problem that the ball touch the limits of screen to one player and other no. Any idea how to solve this ?