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Input is data provided to a game via player interaction (through the mouse, keyboard, gamepad, et cetera).
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Gradient Input in Game view
To allow the user to customize color over time like I can currently statically do in the visual effects graph, I wanted to add a Gradient input field to my UI. … The question is: Is there some sort of library, package or tool I could use to add an input like that to my "game"? Or am I taking a completely wrong approach with this? …
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Accepted
Gradient Input in Game view
While "unity gradient input" and several attempts at going at it from UIElements and UI Toolkit didn't yield result, a brainfart reminded me that the thing you select a color in is called a color picker … It comes with a handy PDF telling you how to set up things and while intensity is not part of the input, building the gradient comes very close to the editor built in controls: …