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Search options not deleted user 130089

Any part of an object or graphic that light does not fully reflect off of, and thus can be seen through. Also applies to translucency effects.

1 vote

Rendering to Texture with Transparency in Monogame?

Turns out, while no documentation I've seen backs this up, that if you throw a texture2D directly at the screen via rendertarget being null, it gets wiped out by any RenderTargets you draw via SpriteB …
user130089's user avatar
0 votes
2 answers
862 views

Rendering to Texture with Transparency in Monogame?

Please forgive me if I'm asking a question that has been answered before, but for the life of me, search as I might, I couldn't find a problem exactly like this anywhere. I'm trying to render a serie …
user130089's user avatar