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Search options not deleted user 12377
4 votes
1 answer
3k views

How do you split indices and vertices if their quantity goes over the limit?

I want to draw a flat surface of 500x500 squares which are built out of four vertices by two triangles. There are 1,000,000 vertices and 1,500,000 indices. The Reach profile of xna, limits primitive …
user0817's user avatar
2 votes
1 answer
2k views

How can I draw multiple vertexbuffers with indices?

I'm using to types of vertices. For the triangles: 0 Vector3 Position, 12 Color Color, 16 Vector3 Normal For the lines: 0 Vector3 Position, 12 Color Color I setup a vertex buffer for each t …
user0817's user avatar