Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
C# is a multi-paradigm, managed, strongly typed, garbage-collected, programming language created by Microsoft in conjunction with the .NET platform.
4
votes
1
answer
3k
views
How do you split indices and vertices if their quantity goes over the limit?
I want to draw a flat surface of 500x500 squares which are built out of four vertices by two triangles.
There are 1,000,000 vertices and 1,500,000 indices.
The Reach profile of xna, limits primitive …
0
votes
How (if possible) would I change the BasicEffect Matrix mid draw
You should use for each object a different world matrix. You simply set the world used for an object to the BasicEffect before it gets drawn. If you want to change the position of an object you set a …