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2D refers to two dimensional space where coordinates are represented with X and Y values.
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Box Collider 2Ds float just above each other in Unity
I'm learning 2D Unity and am experiencing a very strange problem. … When I have 2 objects both with Box Collider 2D and a RigidBody2D, and one of them is set to be static so it doesn't move, the other one floats just above it. …
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An algorithm to make one object follow another on a 2D grid
I am using Greenfoot, but this can apply to pretty much any 2D engine.
So my question is a basic one that I somehow couldn't find an answer to already. …