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Coroutines are software components that generalize subroutines for cooperative multitasking. They are suited for asynchronous (or non-blocking) programming and allow program execution to be suspended and resumed.

2 votes

Why coroutine gets stopped?

Coroutines are stopped when their corresponding game object is deactivated or destroyed, regarding your code logic, it's possible after the scene change, the game object in previous scene as well as Its …
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