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Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.

1 vote

Batch/Combine multiple Graphics.DrawProcedural-Calls in Unity

Why not just collect a few buffers with different objects and direct them to compute shader? Here is a sketched quick, not tested, example (no time to create the objects themselves). Structurally, I …
Анатолий Снеговский's user avatar