Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.
2
votes
Why unity crashes when using shell32 in unity3d?
Yes, use the System.IO; namespace
there you have multiple interesting methods like
File.Exists(...)
Directory.Exists( ...)
Path.GetDirectoryName(...)
Path.Combine(path, filename)
Path.GetFileNameOn …
2
votes
Raycasting in Unity3D?
If you want to stay with Raycasting, when you load your object, keep track of the faces in some way. Then raycast to the triangles instead of the whole object. This greatly improves your accuracy of y …