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Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.

2 votes

Why unity crashes when using shell32 in unity3d?

Yes, use the System.IO; namespace there you have multiple interesting methods like File.Exists(...) Directory.Exists( ...) Path.GetDirectoryName(...) Path.Combine(path, filename) Path.GetFileNameOn …
Taylor Mouse's user avatar
2 votes

Raycasting in Unity3D?

If you want to stay with Raycasting, when you load your object, keep track of the faces in some way. Then raycast to the triangles instead of the whole object. This greatly improves your accuracy of y …
Taylor Mouse's user avatar