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Geometric representations of objects in 3 dimensions. 3D-meshes are made up of a collection of triangles or other polygons, forming volumes and surfaces. They are commonly used for visual representations on computer screens.

4 votes

Import from mesh vs hardcoded vertices performance

If by hardcoded vertices, you mean glBegin ... glEnd (OpenGL), or Draw(Indexed)PrimitiveUP (Direct3D), these methods are inferior because they result in the vertices being transferred from system memo …
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3 votes
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Does md2 support skeletal meshes?

No, nor did the MD3 format used in Quake 3. As far as I know, skeletal animation was introduced as recently as id Tech 4 and the MD5 model format.
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