Skip to main content

Loading OGG files should work the same as MP3s. I have this working in my own games, as simply as (pseudocode):

var sound = ContentManager.Load("blah.ogg");
sound.Play();

The issue I ran into is that some devices (especially older ones) may not always work with every kind of file format.

ashes999
  • 11.3k
  • 9
  • 61
  • 95