I have an older Unity Unet Game which i build 2 or 3 years ago and forgot about it. Now i wanted to show it to a friend but it does not work anymore. When i start the server as player1 in the editor i can see that player2 can join and no errors (using runtime build) occur in the console but player2 cant play, he seems stuck but i can see him in the hierarchy of the editor.
When i start the server as player1 in the runtime and try to join with player2 in the editor i can see that player2 has a playercontroller-id of -1 a network-id of 0 and also a scene-id of 0.
Is that because Unet is EoL or should it work and i just missed something?
I am using the old version 2018.3.0f2.
Edit I can still see the other player and can kill him but the other player simply seems to not take over the main camera. I have to investigate a bit further.