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1 vote
3 answers
2k views

MySQL for MMO-Development... What do i have to consider ?

Im currently developing an little mmo. Its pretty basic, players can walk around... gather some resources... build some simple buildings and craft things. Before i began to develop i read a lot about ...
genaray's user avatar
  • 517
3 votes
1 answer
849 views

Simulate parallel dimensions / subspaces in Unity without colliding coordinate systems

I've built an online game with Unity with a very large open world. The server (which can be a local player, or run as a standalone application without a local player) simulates everything around ...
JasonCG's user avatar
  • 157