Is there any way I can flip the coordinate system in Pyglet vertically so that y = 0 is at the top of the screen and a higher y value is closer to the bottom? It is really confusing trying to use Pyglet's flipped coordinate system with Ogmo Editor.
1 Answer
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Just use the maximum height of the window for your calculations:
When setting:
py_Y_Value = max_Screen_Height - my_Y_Value
or when getting:
my_Y_Value = max_Screen_Height - py_Y_Value
The best way to utilize these would be to abstract away their use in wrapper functions.