How would I go about creating a menu system with fonts in OpenGL? I want to make a dungeon crawler and will need a menu for inventory and stats for the weapons. I can draw a world made out of blocks ok but I'm not quite sure how to do this.
I think I need to use the matrix that glortho applies to the matrix stack. Specifically I'm using WebGL and I don't have access to fonts so it seems like I have to create my own.
Any help with how I would go about doing this would be appreciated.