Timeline for Are GPU physics implementations branchless?
Current License: CC BY-SA 3.0
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Apr 18, 2015 at 17:34 | comment | added | Alan Wolfe | Right. I'm just wondering if they have improved versions of the algorithm that run better in GPUs vs what you are describing. Are you saying that they don't? (: | |
Apr 18, 2015 at 17:22 | history | answered | ratchet freak | CC BY-SA 3.0 |