Timeline for Help me choose an engine [closed]
Current License: CC BY-SA 2.5
11 events
when toggle format | what | by | license | comment | |
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May 31, 2017 at 15:43 | history | edited | user1430 |
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Jan 27, 2013 at 7:25 | history | closed | Tetrad | not constructive | |
Jan 27, 2013 at 5:44 | review | Suggested edits | |||
Jan 28, 2013 at 2:44 | |||||
Mar 12, 2011 at 22:54 | vote | accept | CommunityBot | ||
Mar 12, 2011 at 17:50 | comment | added | Nevermind | Boo is a great language, however it is almost undocumented. I tried more than once to use it with Unity3D, but C# always turned out much easier and almost as powerful. | |
Mar 12, 2011 at 17:23 | history | tweeted | twitter.com/#!/StackGameDev/status/46622345560981504 | ||
Mar 12, 2011 at 15:53 | answer | added | user6057 | timeline score: 0 | |
Mar 12, 2011 at 14:52 | comment | added | daemonfire300 | For any information about: Boo (for usage with Unity): boo.codehaus.org/Gotchas+for+Python+Users Boo != Python, rather Boo > Python. | |
Mar 12, 2011 at 14:23 | answer | added | Ray Dey | timeline score: 5 | |
Mar 12, 2011 at 14:21 | answer | added | PrettyPrincessKitty FS | timeline score: 2 | |
Mar 12, 2011 at 13:30 | history | asked | user6055 | CC BY-SA 2.5 |